C I/O

Program input

There are 3 main sources of input for programs:

  1. from the command line
    • you get access to data on the command line by using argc and argv[][]

  2. from standard input (also called stdin)

    • stdin can be the keyboard, a data file, or the output of another program

  3. from an 'internally-defined' file
    • open a file, use fscanf(), and don't forget to close the file

1. command line

To read from the command line:

Here is a program that counts from 1 to num, where num is provided by the user on the command line

   1 // countc.c
   2 // reads an integer from the command line and counts
   3 #include <stdio.h>
   4 #include <stdlib.h>
   5 
   6 int main(int argc, char *argv[]) {
   7    int num = 0;
   8    if (argc < 2 || sscanf(argv[1], "%d", &num) != 1) { // num is defined here
   9       fprintf(stderr,"Usage: %s integer\n", argv[0]);
  10       return EXIT_FAILURE;
  11    }
  12    for (int i=1; i<=num; i++) {
  13       printf("%d ", i);
  14    }
  15    printf("\n");
  16    return EXIT_SUCCESS;
  17 }

Notice the program prints a 'Usage' message if an integer argument is missing (discussed in next session)

To execute the program:

prompt$ dcc -o countc countc.c

prompt$ ./count
Usage: ./countc integer

prompt$ ./countc !t#q
Usage: ./countc integer

prompt$ ./countc 10
1 2 3 4 5 6 7 8 9 10

2. standard input

To read from standard input (usually called simply stdin)

   1 //counts.c
   2 // reads an integer from stdin and counts
   3 #include <stdio.h>
   4 #include <stdlib.h>
   5 
   6 int main(void) {
   7    int num;
   8    if (scanf("%d", &num) != 1) {
   9       fprintf(stderr, "Usage: a number expected\n");
  10       return EXIT_FAILURE;
  11    }
  12    // the rest of the program is exactly the same as the command-line version
  13    for (int i=1; i<=num; i++) {
  14       printf("%d ",i);
  15    }
  16    printf("\n");
  17    return EXIT_SUCCESS;
  18 }

Notice the Usage message this time is simpler than the command-line version above

There are many ways to 'test' a program that reads stdin.

  1. Using the keyboard
     prompt$ dcc -o counts counts.c
     prompt$ ./counts
     10
     1 2 3 4 5 6 7 8 9 10

    where the integer 10 was typed on the keyboard by the user, and the program generates the count from 1 to 10.

  2. Using a data file, input.txt say, which contains the integer 10 (followed by a newline).

     prompt$ more input.txt
     10
    
     prompt$ ./counts < input.txt
     1 2 3 4 5 6 7 8 9 10
  3. Using a pipe command. A pipe command joins the stdout of a program to the stdin of another program. If we have a program called write10.c:

       1  // write10.c
       2  // just print the string 10
       3  #include <stdio.h>
       4  #include <stdlib.h>
       5 
       6  int main(void) {
       7     printf("10\n");
       8     return EXIT_SUCCESS;
       9  }
    

    then we can pipe its stdout to the stdin of our counting program

     prompt$ dcc -o write10 write10.c
     prompt$ dcc -o counts counts.c
     prompt$ ./write10 | ./counts
     1 2 3 4 5 6 7 8 9 10

    But you can actually generate a string much more easily in UNIX using echo

     prompt$ echo "10" | ./counts
     1 2 3 4 5 6 7 8 9 10

User prompting

You can still use a 'user prompt' when you use stdin but it messes up the output.

   1 // counts+.c
   2 // reads an integer from stdin and counts
   3 // prompts the user
   4 #include <stdio.h>
   5 #include <stdlib.h>
   6 
   7 int main(void) {
   8    int num;
   9    printf("Please input a number: "); // this line added to counts.c
  10    if (scanf("%d", &num) != 1) {
  11       fprintf(stderr, "Usage: a number expected\n");
  12       return EXIT_FAILURE;
  13    }
  14    for (int i=1; i<=num; i++) {
  15       printf("%d ",i);
  16    }
  17    printf("\n");
  18    return EXIT_SUCCESS;
  19 }

results in

prompt$ ./counts+
Please input a number: 10
1 2 3 4 5 6 7 8 9 10

where the program prints the user prompt, the user types in 10, and the program then outputs the count to 10.

If you instead use a pipe as input, then you do not see what the input is

prompt$ echo "10" | ./counts+
Please input a number: 1 2 3 4 5 6 7 8 9 10

You see here that the 10 generated by the echo does not appear on the screen: you just see the output of the program

User prompts are not used often in UNIX because:

  1. the UNIX way is to use command line arguments

  2. it doesn't fit well into stdin/stdout framework (as we saw above)

3. A file

A program can open and close, and read from, and write to, a file that is 'internally' defined.

This is generally done when you have large volumes of stored data, or complex data (such as structs) or non-printable data.

Program output

There are two standard output 'streams', standard output stdout and standard error stderr.

The general form for a print statement is fprintf(stream, ...), where stream can be stdout, stderr or a user-defined file.

There is 'systematic' naming here:

Like stdin, we can re-direct stdout to a file. For example:

dcc -o counts counts.c
./counts > output.txt
10

(where the integer 10 is input by the user) will result in the count from 1 to 10 going to the file output.txt

If you create a data file input.txt that contains the string 10, then the following will generate the same output text file.

./counts < input.txt > output.txt

As we saw before, you can let echo generate data and use that in a pipe. This also generates the same output text file.

echo "10" | ./counts > output.txt

Input/output design considerations

The vast majority of program can be written just using these library I/O calls

  • scanf() to read from stdin

  • sscanf() to read from the command line

  • printf() to write to stdout

  • fprintf() to write to stderr