Differences between revisions 26 and 44 (spanning 18 versions)
Revision 26 as of 2019-06-13 10:58:43
Size: 8959
Comment:
Revision 44 as of 2019-06-13 17:12:20
Size: 10151
Comment:
Deletions are marked like this. Additions are marked like this.
Line 1: Line 1:
#acl All:
Line 6: Line 4:
Line 8: Line 5:
Line 10: Line 6:
Line 18: Line 15:
Line 20: Line 16:
Line 25: Line 22:
Line 47: Line 45:
Line 59: Line 58:
Line 61: Line 59:
Line 63: Line 60:
Line 89: Line 87:
Line 93: Line 92:
Line 99: Line 99:
 }}} }}}
Line 109: Line 109:
 }}}

 1. Using a ''pipe'' command. A pipe command joins the ''stdout'' of a program to the ''stdin'' of another program.
If we have a program called ''write10.c'':
}}}

 1. Using a ''pipe'' command. A pipe command joins the ''stdout'' of a program to the ''stdin'' of another program. If we have a program called ''write10.c'':
Line 123: Line 122:
 }}} }}}
Line 130: Line 129:
 }}} }}}
Line 135: Line 134:
 }}} }}}
Line 138: Line 138:
Line 160: Line 161:
Line 166: Line 168:
Line 168: Line 171:
If you instead use a pipe as input, then you do not see what the input is  If you instead use a pipe as input, then you do not see what the input is
Line 174: Line 178:
Line 181: Line 186:

=== 3. A file ===

A program can open and close, and read from, and write to, a file that is 'internally' defined.

This is generally done when you have large volumes of stored data, or complex data (such as structs) or non-printable data.
 * these don't happen often

But, for the sake of completeness, here is a program that
=== 3. a user file ===
A program can open and close, and read from, and write to, a file that is defined by the user

This is generally done when you have

 * large volumes of stored data, or
 * complex data (such as structs) or
 * non-printable data

These don't happen often. Nevertheless, for the sake of completeness, here is a program that
Line 192: Line 199:
  * it is ''user-friendly'' :): it tells the user that an output file has been created   * it is ''user-friendly'' :) : it tells the user that an output file has been created
Line 205: Line 212:
#define NUMDIG 6 #define NUMDIG 6 // size of numerical strings that are output
Line 218: Line 225:
       if (fscanf(fpi, "%d", &num) != 1) {        if (fscanf(fpi, "%d", &num) != 1) { // an important check
Line 223: Line 230:
           fclose(fpi); // don't need the input file anymore
Line 228: Line 236:
           else {            else { // got input and got an output file
Line 242: Line 250:
Notice:

 * all the error messages go to ''stderr''
 * the 'file is created' message goes to ''stdout''
 * read is done using ''fscanf()'', and write using ''fprintf()''
 * as it is written the user __must know__ that input and output files are used
  * ... could be re-written to prompt the user for the file names

If you create a data file ''input.txt'' that contains the string ''13'', then you compile and execute the program

{{{
prompt$ dcc files.c
prompt$ ./a.out
file output.txt created
prompt$ more output.txt
Counts
1
2
3
4
5
6
7
8
9
10
11
12
13
}}}
If the input text file does not exist:

{{{
prompt$ ./a.out
Can't open input.txt
}}}
and it is for the user to figure out what that means :(

File I/O requires care in programming

 * more housekeeping
 * more difficult to maintain

You need to have a good reason to use files instead of using ''stdin/stdout''
Line 244: Line 296:

There are two standard output 'streams', standard output ''stdout'' and standard error ''stderr''.
 * both are normally defined as the screen

The general form for a print statement is ''fprintf(stream, ...)'', where stream can be stdout, stderr or a user-defined file.
 * the call ''printf(...)'' is the same as ''fprintf(stdout, ...)'' and is default to the screen but may be re-directed
There are two standard output 'streams'

 * ''stdout''
 * ''stderr''

Both are normally defined to be the screen

The general form for a print statement is

{{{#!cplusplus
fprintf(stream, ...)
}}}
where 'stream' can be ''stdout'', ''stderr'' or a user-defined file. Note

 * the call ''printf(...)'' is the same as ''fprintf(stdout, ...)''
 * the 'stream' can be a user-defined file pointer
Line 251: Line 313:
  * for example, in ''countc.c'' above the 'Usage' message went to ''stderr'':
  {{{#!cplusplus
  fprintf(stderr,"Usage: %s integer\n", argv[0]);
  }}}
  * you could argue over whether 'bad' usage is a serious error (maybe just a ''printf'' would have been enough)

There is 'systematic' naming here:
  * you may ask ''is a 'Usage' message a 'serious error'?''
  * or ask ''is incorrect input a 'serious error'?''
  * but it is clear that
   * a file that cannot be opened is a serious error
   * a string that cannot be read is a serious error

Note the 'systematic' naming:
Line 263: Line 326:
Like ''stdin'', we can re-direct ''stdout'' to a file.
For example:
Like ''stdin'', we can re-direct ''stdout'' to a file. For example:
Line 270: Line 333:
(where the integer 10 is input by the user)
will result in the count from 1 to 10 going to the file ''output.txt''

If you create a data file ''input.txt'' that contains the string ''10'', then the following will generate the same output text file.
(where the integer 10 is input by the user) will result in the count from 1 to 10 going to the file ''output.txt''

If you create a data file ''input.txt'' that contains the string ''10'', then the following will generate the same output text file
Line 277: Line 340:
Line 279: Line 341:
Line 282: Line 345:

== Input/output design considerations ==
== Input/output: in summary ==
Line 286: Line 347:
The vast majority of program can be written just using these library I/O calls The vast majority of programs can be written just using these library I/O calls
Line 291: Line 352:
}}} Testing can be controlled by shell scripts that execute programs with stdin coming from the script itself or data files
}}}

C I/O

Program input

There are 3 main sources of input for programs:

  1. from the command line
    • you get access to data on the command line by using argc and argv[][]

  2. from standard input (also called stdin)

    • stdin can be the keyboard, a data file, or the output of another program

  3. from an 'internally-defined' file
    • open a file, use fscanf(), and don't forget to close the file

1. command line

To read from the command line:

  • include argc and argv in your parameter list for main().

  • use sscanf() to read the arguments (it stands for 'string scanf()')

    • the first argument of a sscanf() is a string

Here is a program that counts from 1 to num, where num is provided by the user on the command line

   1 // countc.c
   2 // reads an integer from the command line and counts
   3 #include <stdio.h>
   4 #include <stdlib.h>
   5 
   6 int main(int argc, char *argv[]) {
   7    int num = 0;
   8    if (argc < 2 || sscanf(argv[1], "%d", &num) != 1) { // num is defined here
   9       fprintf(stderr,"Usage: %s integer\n", argv[0]);
  10       return EXIT_FAILURE;
  11    }
  12    for (int i=1; i<=num; i++) {
  13       printf("%d ", i);
  14    }
  15    printf("\n");
  16    return EXIT_SUCCESS;
  17 }

Notice the program prints a 'Usage' message if an integer argument is missing (discussed in next session)

To execute the program:

prompt$ dcc -o countc countc.c

prompt$ ./count
Usage: ./countc integer

prompt$ ./countc !t#q
Usage: ./countc integer

prompt$ ./countc 10
1 2 3 4 5 6 7 8 9 10

2. standard input

To read from standard input (usually called simply stdin)

  • a scanf() is used (instead of sscanf())

    • a scanf() misses the string argument of a sscanf()

  • so where does num comes from?

    • ... the default 'channel' stdin

   1 //counts.c
   2 // reads an integer from stdin and counts
   3 #include <stdio.h>
   4 #include <stdlib.h>
   5 
   6 int main(void) {
   7    int num;
   8    if (scanf("%d", &num) != 1) {
   9       fprintf(stderr, "Usage: a number expected\n");
  10       return EXIT_FAILURE;
  11    }
  12    // the rest of the program is exactly the same as the command-line version
  13    for (int i=1; i<=num; i++) {
  14       printf("%d ",i);
  15    }
  16    printf("\n");
  17    return EXIT_SUCCESS;
  18 }

Notice the Usage message this time is simpler than the command-line version above

  • ... because we did not declare argc and argv, and so cannot use argv[0] this time!!

    • we could have if we wanted to of course

There are many ways to 'test' a program that reads stdin.

  1. Using the keyboard
     prompt$ dcc -o counts counts.c
     prompt$ ./counts
     10
     1 2 3 4 5 6 7 8 9 10

    where the integer 10 was typed on the keyboard by the user, and the program generates the count from 1 to 10.

  2. Using a data file, input.txt say, which contains the integer 10 (followed by a newline).

     prompt$ more input.txt
     10
    
     prompt$ ./counts < input.txt
     1 2 3 4 5 6 7 8 9 10
  3. Using a pipe command. A pipe command joins the stdout of a program to the stdin of another program. If we have a program called write10.c:

       1  // write10.c
       2  // just print the string 10
       3  #include <stdio.h>
       4  #include <stdlib.h>
       5 
       6  int main(void) {
       7     printf("10\n");
       8     return EXIT_SUCCESS;
       9  }
    

    then we can pipe its stdout to the stdin of our counting program

     prompt$ dcc -o write10 write10.c
     prompt$ dcc -o counts counts.c
     prompt$ ./write10 | ./counts
     1 2 3 4 5 6 7 8 9 10

    But you can actually generate a string much more easily in UNIX using echo

     prompt$ echo "10" | ./counts
     1 2 3 4 5 6 7 8 9 10

User prompting

You can still use a 'user prompt' when you use stdin but it messes up the output.

   1 // counts+.c
   2 // reads an integer from stdin and counts
   3 // prompts the user
   4 #include <stdio.h>
   5 #include <stdlib.h>
   6 
   7 int main(void) {
   8    int num;
   9    printf("Please input a number: "); // this line added to counts.c
  10    if (scanf("%d", &num) != 1) {
  11       fprintf(stderr, "Usage: a number expected\n");
  12       return EXIT_FAILURE;
  13    }
  14    for (int i=1; i<=num; i++) {
  15       printf("%d ",i);
  16    }
  17    printf("\n");
  18    return EXIT_SUCCESS;
  19 }

results in

prompt$ ./counts+
Please input a number: 10
1 2 3 4 5 6 7 8 9 10

where the program prints the user prompt, the user types in 10, and the program then outputs the count to 10.

  • that looks fine

If you instead use a pipe as input, then you do not see what the input is

prompt$ echo "10" | ./counts+
Please input a number: 1 2 3 4 5 6 7 8 9 10

You see here that the 10 generated by the echo does not appear on the screen: you just see the output of the program

  • which is sort-of messed up

User prompts are not used often in UNIX because:

  1. the UNIX way is to use command line arguments

  2. it doesn't fit well into stdin/stdout framework (as we saw above)

3. a user file

A program can open and close, and read from, and write to, a file that is defined by the user

This is generally done when you have

  • large volumes of stored data, or
  • complex data (such as structs) or
  • non-printable data

These don't happen often. Nevertheless, for the sake of completeness, here is a program that

  • reads a number from a file input.txt

  • writes the count from 1 to that number to the file output.txt

    • it is user-friendly :) : it tells the user that an output file has been created

   1 // files.c
   2 // read a number 'num' from a file input.txt
   3 // write a count from 1 to 'num' to the file OUT
   4 
   5 #define IN  "input.txt"
   6 #define OUT "output.txt"
   7 
   8 #include <stdio.h>
   9 #include <stdlib.h>
  10 
  11 #define NUMDIG 6 // size of numerical strings that are output
  12 
  13 int main(void) {
  14    FILE *fpi, *fpo; // these are file pointers
  15    char s[NUMDIG];
  16 
  17    fpi = fopen(IN, "r");
  18    if (fpi == NULL) { // an important check
  19        fprintf(stderr, "Can't open %s\n", IN);
  20        return EXIT_FAILURE;
  21    }
  22    else {
  23        int num;
  24        if (fscanf(fpi, "%d", &num) != 1) { // an important check
  25            fprintf(stderr, "No number found in %s\n", IN);
  26            return EXIT_FAILURE;
  27        }
  28        else {
  29            fclose(fpi); // don't need the input file anymore
  30            fpo = fopen(OUT, "w");
  31            if (fpo == NULL) { // an important check
  32                fprintf(stderr, "Can't create %s!\n", OUT);
  33                return EXIT_FAILURE;
  34            }
  35            else { // got input and got an output file
  36                fprintf(fpo, "%s", "Counts\n");
  37                for (int i=1; i<=num; i++) {
  38                    sprintf(s, "%d", i);
  39                    fprintf(fpo, "%s\n", s);
  40                }
  41                fclose(fpo);
  42                printf("file %s created\n", OUT);
  43                return EXIT_SUCCESS;
  44            }
  45        }
  46    }
  47 }

Notice:

  • all the error messages go to stderr

  • the 'file is created' message goes to stdout

  • read is done using fscanf(), and write using fprintf()

  • as it is written the user must know that input and output files are used

    • ... could be re-written to prompt the user for the file names

If you create a data file input.txt that contains the string 13, then you compile and execute the program

prompt$ dcc files.c
prompt$ ./a.out
file output.txt created
prompt$ more output.txt
Counts
1
2
3
4
5
6
7
8
9
10
11
12
13

If the input text file does not exist:

prompt$ ./a.out
Can't open input.txt

and it is for the user to figure out what that means :(

File I/O requires care in programming

  • more housekeeping
  • more difficult to maintain

You need to have a good reason to use files instead of using stdin/stdout

Program output

There are two standard output 'streams'

  • stdout

  • stderr

Both are normally defined to be the screen

The general form for a print statement is

   1 fprintf(stream, ...)

where 'stream' can be stdout, stderr or a user-defined file. Note

  • the call printf(...) is the same as fprintf(stdout, ...)

  • the 'stream' can be a user-defined file pointer
  • a fprintf(stderr, ...) is usually reserved for serious errors

    • you may ask is a 'Usage' message a 'serious error'?

    • or ask is incorrect input a 'serious error'?

    • but it is clear that
      • a file that cannot be opened is a serious error
      • a string that cannot be read is a serious error

Note the 'systematic' naming:

  • standard input is scanf(),

    • if you read from a string then use sscanf(), where the first argument is the string

  • standard output is printf(),

    • if you write to a file then use fprintf(), where the first argument is a stream

Like stdin, we can re-direct stdout to a file. For example:

dcc -o counts counts.c
./counts > output.txt
10

(where the integer 10 is input by the user) will result in the count from 1 to 10 going to the file output.txt

If you create a data file input.txt that contains the string 10, then the following will generate the same output text file

./counts < input.txt > output.txt

As we saw before, you can let echo generate data and use that in a pipe. This also generates the same output text file.

echo "10" | ./counts > output.txt

Input/output: in summary

The vast majority of programs can be written just using these library I/O calls

  • scanf() to read from stdin

  • sscanf() to read from the command line

  • printf() to write to stdout

  • fprintf() to write to stderr

Testing can be controlled by shell scripts that execute programs with stdin coming from the script itself or data files

Lec01IO (last edited 2019-06-17 17:54:09 by AlbertNymeyer)